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This version of this document is no longer maintained. For the latest documentation, see http://www.qnx.com/developers/docs. | 
Create an array of rectangles from a list of tiles
PhRect_t * PhTilesToRects( PhTile_t *tiles,
                           int *num_rects );
ph
This function allocates an array of num_rects PhRect_t structures and fills it with the rectangles described by the list of tiles pointed to by tiles.
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Don't free() the list of tiles; instead, use PhFreeTiles() to return the tiles to the internal pool. | 
A pointer to the array of rectangles.
Photon
| Safety: | |
|---|---|
| Interrupt handler | No | 
| Signal handler | No | 
| Thread | No | 
PhAddMergeTiles(), PhClipTilings(), PhCoalesceTiles(), PhCopyTiles(), PhDeTranslateTiles(), PhFreeTiles(), PhGetTile(), PhIntersectTilings(), PhMergeTiles(), PhRect_t, PhRectsToTiles(), PhSortTiles(), PhTile_t, PhTranslateTiles()
"Using damage tiles" in the Raw Drawing and Animation chapter of the Photon Programmer's Guide
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