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This version of this document is no longer maintained. For the latest documentation, see http://www.qnx.com/developers/docs. | 
Start an audio driver
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You must be root to start this manager. | 
io-audio [-d driver [driver_options]] [-o opt[,opt[,opt]]]
         [v[v]...]
| Driver: | Shared object: | 
|---|---|
| 4dwave | deva-ctrl-4dwave.so | 
| audiopci | deva-ctrl-audiopci.so | 
| cs4281 | deva-ctrl-cs4281.so | 
| cs46xx | deva-ctrl-cs46xx.so | 
| cyberpro5 | deva-ctrl-cyberpro5.so | 
| ess1938 | deva-ctrl-ess1938.so | 
| geode | deva-ctrl-geode.so | 
| i8x0 | deva-ctrl-i8x0.so | 
| nmg6 | deva-ctrl-nmg6.so | 
| sb | deva-ctrl-sb.so | 
| via686 | deva-ctrl-via686.so | 
| vortex | deva-ctrl-vortex.so | 
| ymfds1 | deva-ctrl-ymfds1.so | 
The time in seconds after the last change before soundcard settings are written to disk, (a value of -1 prevents the settings from ever being written).
The maximum size, in kilobytes, for the DMA buffer.
On cards that have only a single channel in hardware, do not use software techniques to increase the maximum number of playing channels.
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See the list of shared objects (below) for details about local options for specific drivers. | 
The io-audio manager provides support for dynamically loaded audio-driver modules. This utility enables you to load the audio drivers specified by the -d options when you start io-audio.
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You can start more than one driver by using multiple -d command-line options, but don't try to start more than one instance of io-audio. | 
Once io-audio has started, you can dynamically load and unload drivers using the mount and umount commands. E.g. this command:
io-audio -dvortex -daudiopci &
gives the same result as this sequence:
io-audio & mount -T io-audio vortex mount -T io-audio audiopci
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When searching for shared objects, the io-audio manager uses the LD_LIBRARY_PATH environment variable. | 
To unload a module, use a command like this:
umount /dev/snd/controlC0
Provide support for Aureal Vortex sound card:
io-audio -vv -d vortex &
The io-audio command can load the following shared objects:
Connecting Hardware in the Neutrino User's Guide
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