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Read data from a message
#include <sys/neutrino.h> int MsgRead( int rcvid, void* msg, int bytes, int offset ); int MsgRead_r( int rcvid, void* msg, int bytes, int offset );
libc
Use the -l c option to qcc to link against this library. This library is usually included automatically.
The MsgRead() and MsgRead_r() kernel calls read data from a message sent by a thread identified by rcvid. The thread being read from must not have been replied to and will be in the REPLY-blocked state. Any thread in the receiving process is free to read the message.
These functions are identical except in the way they indicate errors. See the Returns section for details.
The data transfer occurs immediately and the thread doesn't block. The state of the sending thread doesn't change.
You'll use these functions in these situations:
When you're finished using MsgRead(), you must use MsgReply*() to ready the REPLY-blocked process and complete the message exchange.
None. In the network case, lower priority threads may run.
The MsgRead() function has increased latency when it's used to communicate across a network -- a message pass is involved from the server to the network manager (at least). Depending on the size of the data transfer, the server's npm-qnet and the client's npm-qnet may need to communicate over the link to read more data bytes from the client.
The only difference between the MsgRead() and MsgRead_r() functions is the way they indicate errors:
If you try to read past the end of the thread's message, the functions return the number of bytes they were actually able to read.
Safety: | |
---|---|
Cancellation point | No |
Interrupt handler | No |
Signal handler | Yes |
Thread | Yes |
MsgReadv(), MsgReceive(), MsgReceivev(), MsgReply(), MsgReplyv(), MsgWrite(), MsgWritev()